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Du Sam Lam
Striking Hell
Striking Hell was a game that started development all the way back in the Fall semester 2024 and ended in 2025 of the spring semester in college. It was developed by a group of 35 students in Studio Aspen and I was part of the game design group. During the fall semester, I was doing concepts for what the game could feel and play like in terms of parkour mechanics. In Spring semester, I tested out and helped with adjusting some of the movements such as the jump and shift mechanics. This game was also showcased at Anime NYC 2024.
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